Manages the dialog box UI for player interactions with NPCs. Handles input, output, and communication with the LLM server.
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| void | ShowResponse (string response) |
| | Updates the NPC response text and waits for player dismissal.
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| void | ShowDialogBox () |
| | Activates the dialog box and initializes the conversation.
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| void | HideDialogBox () |
| | Deactivates the dialog box and resets its state.
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Manages the dialog box UI for player interactions with NPCs. Handles input, output, and communication with the LLM server.
◆ HideDialogBox()
| void DialogBoxManager.HideDialogBox |
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Deactivates the dialog box and resets its state.
◆ ShowDialogBox()
| void DialogBoxManager.ShowDialogBox |
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Activates the dialog box and initializes the conversation.
◆ ShowResponse()
| void DialogBoxManager.ShowResponse |
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string |
response | ) |
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Updates the NPC response text and waits for player dismissal.
- Parameters
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| response | The response from the LLM server. |
◆ Instance
The documentation for this class was generated from the following file: