![]() |
Raymond Maarloeve
|
Represents the configuration for an individual LLM used in the game. This configuration is provided by the game launcher and is part of the JSON structure managed by GameConfig. More...
Public Attributes | |
int | Id |
Unique identifier for the model. | |
string | Name |
Name of the model. | |
string | Path |
File system path to the model. | |
Represents the configuration for an individual LLM used in the game. This configuration is provided by the game launcher and is part of the JSON structure managed by GameConfig.
int ModelConfig.Id |
Unique identifier for the model.
string ModelConfig.Name |
Name of the model.
string ModelConfig.Path |
File system path to the model.