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Raymond Maarloeve
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Component responsible for handling UI drop events onto this slot. When an object is dropped, it is parented to this slot and centered. More...
Public Member Functions | |
void | OnDrop (PointerEventData eventData) |
Called by the UI EventSystem when a draggable object is dropped on this slot. | |
Component responsible for handling UI drop events onto this slot. When an object is dropped, it is parented to this slot and centered.
void YourNamespace.SlotDropHandler.OnDrop | ( | PointerEventData | eventData | ) |
Called by the UI EventSystem when a draggable object is dropped on this slot.
eventData | Event data containing information about the drag event, including a reference to the PointerEventData.pointerDrag GameObject. |