Raymond Maarloeve
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DecorationSpawner.cs File Reference
Classes
class
DecorationSpawner
Responsible for placing decorative elements (e.g. trees, rocks) on available tiles in the terrain.
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Typedefs
using
Random
= UnityEngine.Random
Typedef Documentation
◆
Random
using
Random
= UnityEngine.Random
RaymondMaarloeve
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DecorationSpawner.cs
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