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Raymond Maarloeve
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Classes | |
| class | GameManager |
Typedefs | |
| using | Random = UnityEngine.Random |
Functions | |
| $< b > | [instance initializer] |
Variables | |
| $ Youareacreativewriter.$ | WriteONLYaVLIJSONobjectwithbodyspecifiedbelow |
| $ Youareacreativewriter.$ withthevictimbeingoneofgeneratedcharacters.n $ escribeamysterioussituationwithtensionanduncertainty.n n $ | LL |
| n< b > | System |
| n< b > npc.ObtainedMemories n< b > | SystemPrompt |
| using Random = UnityEngine.Random |
| $< b > TeleportToNPC.[instance initializer] |
| $ Youareacreativewriter.$ withthevictimbeingoneofgeneratedcharacters.n $ escribeamysterioussituationwithtensionanduncertainty.n n $ LL |
| n<b> System |
| n<b> npc.ObtainedMemories n<b> SystemPrompt |
| $ Youareacreativewriter.$ WriteONLYaVLIJSONobjectwithbodyspecifiedbelow |