Raymond Maarloeve
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GameManager Class Reference

Public Member Functions

int GetEntityID ()
 

Static Public Member Functions

static bool ListAllNpcs ()
 
static bool TeleportToNPC (string par1)
 
static bool InteractWithNPC (string par1)
 
static bool DumpStory ()
 
static bool GetSeed ()
 
static bool SetSeed (string par1)
 

Public Attributes

GameObject[] npcPrefabs
 
List< NPCnpcs = new List<NPC>()
 
bool LlmServerReady = false
 
bool HistoryGenerated = false
 
GeneratedHistoryDTO generatedHistory
 
NPC murdererNPC
 
GameObject MinimapGameObject
 
int Seed
 
bool DisableServerConnection = false
 
bool DisableDecisionMaking = false
 
bool SkipRelevance = false
 
bool SkipConslusions = false
 

Static Public Attributes

static GameManager Instance
 

Member Function Documentation

◆ DumpStory()

static bool GameManager.DumpStory ( )
static

◆ GetEntityID()

int GameManager.GetEntityID ( )

◆ GetSeed()

static bool GameManager.GetSeed ( )
static

◆ InteractWithNPC()

static bool GameManager.InteractWithNPC ( string  par1)
static

◆ ListAllNpcs()

static bool GameManager.ListAllNpcs ( )
static

◆ SetSeed()

static bool GameManager.SetSeed ( string  par1)
static

◆ TeleportToNPC()

static bool GameManager.TeleportToNPC ( string  par1)
static

Member Data Documentation

◆ DisableDecisionMaking

bool GameManager.DisableDecisionMaking = false

◆ DisableServerConnection

bool GameManager.DisableServerConnection = false

◆ generatedHistory

GeneratedHistoryDTO GameManager.generatedHistory

◆ HistoryGenerated

bool GameManager.HistoryGenerated = false

◆ Instance

GameManager GameManager.Instance
static

◆ LlmServerReady

bool GameManager.LlmServerReady = false

◆ MinimapGameObject

GameObject GameManager.MinimapGameObject

◆ murdererNPC

NPC GameManager.murdererNPC

◆ npcPrefabs

GameObject [] GameManager.npcPrefabs

◆ npcs

List<NPC> GameManager.npcs = new List<NPC>()

◆ Seed

int GameManager.Seed

◆ SkipConslusions

bool GameManager.SkipConslusions = false

◆ SkipRelevance

bool GameManager.SkipRelevance = false

The documentation for this class was generated from the following file: