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Raymond Maarloeve
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Responsible for spawning a clue near the building of the murderer NPC. More...
Public Member Functions | |
| ClueSpawner (Terrain terrain, int tileSize) | |
| Initializes a new instance of the ClueSpawner class. | |
| void | SpawnClues (Tile[,] tiles, List< Tile > allTiles, List< ClueSetup > clues) |
| Spawns a clue next to the murderer's house entrance on a suitable free tile. | |
Responsible for spawning a clue near the building of the murderer NPC.
| ClueSpawner.ClueSpawner | ( | Terrain | terrain, |
| int | tileSize | ||
| ) |
Initializes a new instance of the ClueSpawner class.
| terrain | Reference to the terrain used for clue placement. |
| tileSize | Size of a tile in world units. |
Spawns a clue next to the murderer's house entrance on a suitable free tile.
| tiles | 2D grid of map tiles. |
| allTiles | Flat list of all tiles (not used here, but required for consistency). |
| clues | List of clue prefabs to choose from. |