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Raymond Maarloeve
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Represents a single map tile with spatial and classification metadata. More...
Public Attributes | |
| Vector2Int | GridPosition |
| Vector2 | TileCenter |
| Vector2 | FrontWallCenter |
| Tile[] | Neighbors = new Tile[0] |
| GameObject | Prefab |
| bool | IsBuilding = false |
| bool | IsPath = false |
| bool | IsPartOfBuilding = false |
| bool | IsClue = false |
| bool | IsDecoration = false |
Represents a single map tile with spatial and classification metadata.
| Vector2 Tile.FrontWallCenter |
| Vector2Int Tile.GridPosition |
| bool Tile.IsBuilding = false |
| bool Tile.IsClue = false |
| bool Tile.IsDecoration = false |
| bool Tile.IsPartOfBuilding = false |
| bool Tile.IsPath = false |
| GameObject Tile.Prefab |
| Vector2 Tile.TileCenter |