Raymond Maarloeve
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Tile Class Reference

Represents a single map tile with spatial and classification metadata. More...

Public Attributes

Vector2Int GridPosition
 
Vector2 TileCenter
 
Vector2 FrontWallCenter
 
Tile[] Neighbors = new Tile[0]
 
GameObject Prefab
 
bool IsBuilding = false
 
bool IsPath = false
 
bool IsPartOfBuilding = false
 
bool IsClue = false
 
bool IsDecoration = false
 

Detailed Description

Represents a single map tile with spatial and classification metadata.

Member Data Documentation

◆ FrontWallCenter

Vector2 Tile.FrontWallCenter

◆ GridPosition

Vector2Int Tile.GridPosition

◆ IsBuilding

bool Tile.IsBuilding = false

◆ IsClue

bool Tile.IsClue = false

◆ IsDecoration

bool Tile.IsDecoration = false

◆ IsPartOfBuilding

bool Tile.IsPartOfBuilding = false

◆ IsPath

bool Tile.IsPath = false

◆ Neighbors

Tile [] Tile.Neighbors = new Tile[0]

◆ Prefab

GameObject Tile.Prefab

◆ TileCenter

Vector2 Tile.TileCenter

The documentation for this class was generated from the following file: