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Raymond Maarloeve
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Represents a single map tile with spatial and classification metadata. More...
Public Attributes | |
Vector2Int | GridPosition |
Vector2 | TileCenter |
Vector2 | FrontWallCenter |
Tile[] | Neighbors = new Tile[0] |
GameObject | Prefab |
bool | IsBuilding = false |
bool | IsPath = false |
bool | IsPartOfBuilding = false |
bool | IsClue = false |
bool | IsDecoration = false |
Represents a single map tile with spatial and classification metadata.
Vector2 Tile.FrontWallCenter |
Vector2Int Tile.GridPosition |
bool Tile.IsBuilding = false |
bool Tile.IsClue = false |
bool Tile.IsDecoration = false |
bool Tile.IsPartOfBuilding = false |
bool Tile.IsPath = false |
GameObject Tile.Prefab |
Vector2 Tile.TileCenter |